When entering any map including Doom2.wad, the map will only display HOM and nothing more. I also used a clean .INI to check if that was the problem; however, the problem still occurred with no changes. I have recapped this problem and seems the revision 1156 build on the DRDTeam SVN site is where it breaks, however revision 1152 works fine for me. So it is between those revisions where the problem lies.
If any other information is needed, please let me know.
GPU: ATI Radeon HD 5770 Series GPU Clocking: 850Mhz Driver: Catalyst 10.12 (Latest) CPU: i5 Intel OS: Win 6.1
This exact same thing happens to me as well. I was just about to post for help when I saw this thread.
Since I haven't seen anyone else reporting this error, I'm going to take a guess and say that it's an error with the machine and not GZDoom. I have, however, found something interesting to report: when running any wad with the voxel collection mod that has been posted several times in the voxels discussion at the ZDoom forums, the game runs more or less correctly, aside from some errors I blame on the voxels (voxels fail to render in some spots, GL lights are glitchy). God knows what is happening, but I hope the issue can be resolved.
Re: [r1156]Bug: HOM Heaven!
Posted: Wed Jan 05, 2011 4:59
by Tiger
Salad Viking wrote:Since I haven't seen anyone else reporting this error
That doesn't mean anything. In scenarios, perhaps I could be the only one at this moment that has the specifications above in the topic post, using the latest SVN's. Of course there are many sceneries that can just be thought of.
Salad Viking wrote:I'm going to take a guess and say that it's an error with the machine and not GZDoom.
If the computer itself was a problem than r1152 would also not work.
Salad Viking wrote:I have, however, found something interesting to report:
And you did not create a new topic for this bug report, why?
Re: [r1156]Bug: HOM Heaven!
Posted: Wed Jan 05, 2011 23:32
by Salad Viking
Umm... if the latest revision of GZDoom was completely unplayable on everyone's computer, I would assume more people would notice than just you and me. Revision 1152 still works because the build is from before the revision which doesn't work on our machines, which is most likely the voxel branch merger. I highly doubt that Graf Zahl would upload a completely broken build without having checked to see if it worked.
Tiger wrote:And you did not create a new topic for this bug report, why?
Maybe because it's not a new bug report.
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 0:23
by Gez
I can confirm it works correctly for me.
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 1:37
by Tiger
Salad Viking wrote:Umm... if the latest revision of GZDoom was completely unplayable on everyone's computer, I would assume more people would notice than just you and me.
Honestly, you previous post just gives me another impression that highly upsets me. If you reread your entire previous post, I' am sure you will find it.
Salad Viking wrote:Revision 1152 still works because the build is from before the revision which doesn't work on our machines, which is most likely the voxel branch merger.
That is the only thing I can think of just by looking at the SVN logs.
Salad Viking wrote:I highly doubt that Graf Zahl would upload a completely broken build without having checked to see if it worked.
Of course not, and I have never stated that he did. However, his GPU is different compared to ours. As a result, where it will work on his GPU may not work with ours. Moreover, as GZDoom does not have a programmer that uses ATI, these issues can easily occur.
Gez wrote:I can confirm it works correctly for me.
I just retried it again, and still no dice.
Spoiler: Display
Screenshot_Doom_20110105_181620.png
As I have stated, if any more information is needed, please let me know. I' am also willing to try out experimental builds if needed to help get this issue resolved.
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 1:47
by Enjay
Just in case it helps, it might be worth posting a log file of your startup.
Run gzdoom adding
+logfile log.txt
to the command line then post the contents of the newly created log.txt file.
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 1:53
by Tiger
Enjay wrote:Just in case it helps, it might be worth posting a log file of your startup.
Can you also try to start GZDoom with the '-sm2' command line option? I have a suspicion what part doesn't work. It would be typical ATI retardedness if this could be confirmed.
Are there other ATI users which don't have this problem?
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 10:19
by Tiger
Graf Zahl wrote:Can you also post your .ini file?
Even with a new INI file, this problem still occurs. Infact the recent picture above uses a new INI with no additional WAD's loaded, other than GZDoom.PK3 and Doom2.wad. So I don't think that will be necessary. If you still need it, I'll paste it on this topic.
Graf Zahl wrote:Can you also try to start GZDoom with the '-sm2' command line option?
That command line worked for me on r1157.
Spoiler: Display
Screenshot_Doom_20110106_031326.png
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 11:17
by Graf Zahl
Ok, now I've got to wait for another ATI user to confirm if this is a general problem. I wonder if they ever can produce a properly working OpenGL driver without fucking things up...
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 21:41
by Nash
ATI 4870 X2, Catalyst 10.12.
Confirmed HOM with r1158.
gzdoom.exe -sm2 gets rid of the HOM.
Re: [r1156]Bug: HOM Heaven!
Posted: Thu Jan 06, 2011 22:03
by Graf Zahl
For god's sake! I've really had enough of ATI! The thing that's most likely responsible is something I explicitly asked on the OpenGL forum for if it's ok and they all said it is.
But apparently ATI doesn't give a shit about OpenGL 2.0 compliance it seems. It's old after all...
So, someone with older drivers?
Re: [r1156]Bug: HOM Heaven!
Posted: Fri Jan 07, 2011 4:18
by lzvk25
Nash wrote:ATI 4870 X2, Catalyst 10.12.
Confirmed HOM with r1158.
gzdoom.exe -sm2 gets rid of the HOM.
Confirmed
Re: [r1156]Bug: HOM Heaven!
Posted: Fri Jan 07, 2011 8:37
by Tiger
Graf Zahl wrote:So, someone with older drivers?
I just did a complete rollback to Catalyst 10.10 drivers, and I get the exact same results with Catalyst 10.12 drivers. Of course, the -sm2 command line resolves the HOM effect. Hopefully you wont need any more testing on that older driver, as I' am going to restore back to the latest version. Hopefully this information helps.