[1.5.6] ww-diaz.wad; cannot pick up grenades : faulty PWAD
Posted: Sat Mar 05, 2011 23:54
I love this weapons mod but it produces two errors after I launch GZDoom from ZDL, regarding the new grenade weapon and ammo type.
Since the errors scroll past really fast, I have tried the +logfile command line switch but it seems to be ignored by the gzdoom.exe. (Maybe it writes a log, but where and under what name?)
I have looked for a list of CLI switches for gzdoom, but cannot find any, and the .zip doesn't contain any docs. The pages on the Doom Wiki and ZDoom Wiki are short and don't mention switches.
After examining the DECORATE lump in ww_diaz.wad, I can tell that:
Thank You for your attention
Since the errors scroll past really fast, I have tried the +logfile command line switch but it seems to be ignored by the gzdoom.exe. (Maybe it writes a log, but where and under what name?)
I have looked for a list of CLI switches for gzdoom, but cannot find any, and the .zip doesn't contain any docs. The pages on the Doom Wiki and ZDoom Wiki are short and don't mention switches.
After examining the DECORATE lump in ww_diaz.wad, I can tell that:
- The grenade replaces the rocket box, so it should have the same thing ID type
This is defined as ACTOR HandGrenade : Weapon replaces RocketBox
There is also an ACTOR Grenade for the A_FireCustomMissile("Grenade",0,1,0,0) in the former definition
Thank You for your attention