Fullscreen on wrong monitor
Posted: Tue May 03, 2011 1:51
I have a dual-monitor setup, and when run in fullscreen, gzdoom opens on the secondary monitor instead of the primary. Not sure why, every other opengl/d3d application will open on the primary monitor if run in fullscreen, so it's definitely a gzdoom thing.
Windows 7 + nvidia, btw.
Edit: heh, didn't know about the adapter cvar. The thread can be deleted.
Windows 7 + nvidia, btw.
Edit: heh, didn't know about the adapter cvar. The thread can be deleted.