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Titlemap Music keeps playing in other maps.

Posted: Wed Aug 24, 2011 19:00
by Ravick
Hi,

I've start making a Title map, and have defined a music to it, like the others (mapinfo). But sometimes that music starts to play while I'm testing others of my maps.

It keeps playing for a few moments, and do not interrupt the music of the current map. Then it stops.
Looks like it doesn't happen all the times.

Is it a bug, or I've done something wrong? :?

(I remember seeing something like this once when I've tried to play KDiZD with the Doom2 IWAD, but I don't know if there is something related between these two events).

Re: Titlemap Music keeps playing in other maps.

Posted: Wed Aug 24, 2011 23:31
by Gez
It seems improbable that this issue is restricted to GZDoom. Does the same thing happen with the equivalent revision of ZDoom?

Speaking of revision, what version are you using?

And finally, the map in question will be needed to investigate the issue.

Re: Titlemap Music keeps playing in other maps.

Posted: Thu Aug 25, 2011 10:15
by Enjay
My guess:

If a level has no music, then the title music keeps playing when the game starts (which will be what was experienced with KDiZD because it was looking for a Doom music lump that was not available in DoomII).

Perhaps the level in question has no music defined in MAPINFO but sets the music via a script a few tics after the level starts?

Possible?

Re: Titlemap Music keeps playing in other maps.

Posted: Thu Aug 25, 2011 14:49
by Ravick
It has a music defined, but it changes sometimes in the map via ACS. I dont remember if the bug occurs before it.

I didn't test in Zdoom yet, the mod is for Gzdoom, mostly illuminated with dynamic lights, but I will try when I get home.

I can upload it, but the current version still has sounds in wave format, so its a heavy file by now.

Re: Titlemap Music keeps playing in other maps.

Posted: Sun Mar 18, 2012 16:39
by Gez
Closed for lack of follow-up and generic improbability of the bug. My money's on a script error.