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Dehacked
Posted: Tue Oct 04, 2011 5:08
by Kusharami
I noticed that DEHACKED patches don't work in the final version of GZDoom.
I checked different versions of the patches putting them into WAD's and into PK3's.
Re: Dehacked
Posted: Tue Oct 04, 2011 9:58
by Enjay
Can you post a dehacked patch that doesn't work? I have a few patches and everything works as I would expect.
And what do you mean by the "final version of GZDoom"? Can you please quote a version and revision number (displayed in the bottom right of the console).
Re: Dehacked
Posted: Tue Oct 04, 2011 10:37
by Kusharami
GZDoom 1.5.6 (R1104)
Oh, I figured. When I use Dbeauty4.wad dehacked don't work. And I don't know why. There is no any DEHACKED.LMP inside it.
Re: Dehacked
Posted: Tue Oct 04, 2011 14:39
by Graf Zahl
Dehacked works fine. I have no idea what's at fault here, except that it's not GZDoom.
Re: Dehacked
Posted: Tue Oct 04, 2011 18:55
by Enjay
Kusharami wrote:Oh, I figured. When I use Dbeauty4.wad dehacked don't work. And I don't know why. There is no any DEHACKED.LMP inside it.
My guess is that because dbeauty.wad uses DECORATE to replace a bunch of actors, the standard Doom actors that your dehacked patch changes are not present in the game because dbeauty has replaced them.