[1.5.06] Bug with KDiZD 1.1 on Debian
Posted: Mon Dec 26, 2011 17:27
Hello,
I have the same problem as shadow1013, mentionned in this thread :
http://www.doomworld.com/vb/source-port ... renderers/
My (old) PC :
Pentium 4 HT
GeForce 7600 GT
2 Go RAM
Debian "squeeze"
Driver nvidia 290.10
I have the "debian.drdteam.org" repo actived and KDiZD 1.1.
(Note that the same game works good with ZDoom 2.5.0)
The game starts for a few seconds, I hear the first sounds, then the time to see the first images after the introduction : BAM !
Terminal says :
*** Fatal Error ***
Address not mapped to object (signal 11)
Generating zdoom-crash.log and killing process 1681, please wait... sh: gdb: not found
/usr/bin/gzdoom: line 3: 1681 Erreur de segmentation LD_LIBRARY_PATH=/usr/games/gzdoom /usr/games/gzdoom/gzdoom $*
And strangely, the sound continues to be played.
The zdoom-crash.log : Thank you for your attention,
Jean-Charles
I have the same problem as shadow1013, mentionned in this thread :
http://www.doomworld.com/vb/source-port ... renderers/
My (old) PC :
Pentium 4 HT
GeForce 7600 GT
2 Go RAM
Debian "squeeze"
Driver nvidia 290.10
I have the "debian.drdteam.org" repo actived and KDiZD 1.1.
(Note that the same game works good with ZDoom 2.5.0)
The game starts for a few seconds, I hear the first sounds, then the time to see the first images after the introduction : BAM !
Terminal says :
*** Fatal Error ***
Address not mapped to object (signal 11)
Generating zdoom-crash.log and killing process 1681, please wait... sh: gdb: not found
/usr/bin/gzdoom: line 3: 1681 Erreur de segmentation LD_LIBRARY_PATH=/usr/games/gzdoom /usr/games/gzdoom/gzdoom $*
And strangely, the sound continues to be played.
The zdoom-crash.log : Thank you for your attention,
Jean-Charles