Page 1 of 1

[1.5.06] Bug with KDiZD 1.1 on Debian

Posted: Mon Dec 26, 2011 17:27
by hans-karl
Hello,

I have the same problem as shadow1013, mentionned in this thread :
http://www.doomworld.com/vb/source-port ... renderers/

My (old) PC :
Pentium 4 HT
GeForce 7600 GT
2 Go RAM
Debian "squeeze"
Driver nvidia 290.10

I have the "debian.drdteam.org" repo actived and KDiZD 1.1.
(Note that the same game works good with ZDoom 2.5.0)

The game starts for a few seconds, I hear the first sounds, then the time to see the first images after the introduction : BAM !
Terminal says :

*** Fatal Error ***
Address not mapped to object (signal 11)

Generating zdoom-crash.log and killing process 1681, please wait... sh: gdb: not found
/usr/bin/gzdoom: line 3: 1681 Erreur de segmentation LD_LIBRARY_PATH=/usr/games/gzdoom /usr/games/gzdoom/gzdoom $*

And strangely, the sound continues to be played.

The zdoom-crash.log :
zdoom-crash.txt
(555 Bytes) Downloaded 59 times
Thank you for your attention,

Jean-Charles

Re: [1.5.06] Bug with KDiZD 1.1 on Debian

Posted: Mon Dec 26, 2011 18:33
by Graf Zahl
... and your crash log is as useless as his. I need one from a debug build with a stack trace to see where it crashes.

Re: [1.5.06] Bug with KDiZD 1.1 on Debian

Posted: Tue Jan 24, 2012 21:00
by hans-karl
I wanted to continue my investigations, but it's no longer necessary : no more crash with recent update to gzdoom_1.5.06.1281. Game works, I can play KDiZD levels without problem.
Thanks for your great job.
Bug resolved ?

Re: [1.5.06] Bug with KDiZD 1.1 on Debian

Posted: Tue Jan 24, 2012 21:37
by Gez
Thanks for reporting back. :)