Caching of model skins
Posted: Sat Apr 14, 2012 13:33
Is caching of model skins meant to happen or not?
I have "Precahce GL Textures" enabled but when I enter a room that has a lot of models there is a momentary pause as the models come in to view. Thereafter it is fine and I can leave and re-enter the room as many times as I like without the pause happening again. This implies to me that, until I saw them for the first time, the model skins (being the largest parts of the models data-size-wise) were not in memory but were after that.
I know that model skins and GL textures are not the same thing but I was wondering if skins are supposed to be cached or not and, if they aren't, is there any chance that could be added at some point?
I have "Precahce GL Textures" enabled but when I enter a room that has a lot of models there is a momentary pause as the models come in to view. Thereafter it is fine and I can leave and re-enter the room as many times as I like without the pause happening again. This implies to me that, until I saw them for the first time, the model skins (being the largest parts of the models data-size-wise) were not in memory but were after that.
I know that model skins and GL textures are not the same thing but I was wondering if skins are supposed to be cached or not and, if they aren't, is there any chance that could be added at some point?