When running 2 instances of GZDoom, only 1 seems active
Posted: Fri Jul 27, 2012 1:59
I test multiplayer on my own machine by running 2 instances of GZDoom. With ZDoom, I can place both windows side-by-side and they would both be updated in real-time regardless of which window I have focused.
With GZDoom, only the currently focused window gets updated; the other copy of the game will stay stalled and freeze until it is within focus again, making testing multiplayer on the same machine impossible...
Running both games with -noidle doesn't help.
With GZDoom, only the currently focused window gets updated; the other copy of the game will stay stalled and freeze until it is within focus again, making testing multiplayer on the same machine impossible...
Running both games with -noidle doesn't help.