taking screenshots
Posted: Tue Dec 31, 2013 12:02
gzdoom-G1.9pre-406-gad88cfc
It used to be that taking 10 screenshots by binding a key, such as
Not so any more.
Now there will be about half of them still showing the weapon.
It used to be that taking 10 screenshots by binding a key, such as
and pressing H 10 times, would result in 10 screenshots without showing the weapon sprite.bind h "r_drawplayersprites 0; wait; screenshot; wait; r_drawplayersprites 1;"
Not so any more.
Now there will be about half of them still showing the weapon.