[G1.9pre-406] Net Decompression failed - Port 10666
Posted: Tue Jan 07, 2014 21:11
Continuing error message on host with port 10666.
Hello, following error happened to me.
If I host a game with port 10666, which is also open to the internet I keep receiving the following error message: "Net decompression failed (zlib error data error)" if another player is connected. It doesn't matter if that player connects via LAN or from outside via the internet IP. The game seems to work normally though, beside that re-appearing error message.
I tested with the Port 80, and the error is gone. Both ports are open in my router settings, so I doubt it is something with my system.
I also tried port 10667, which works fine.
I already tried to find this error via google, but 2010 there was only a similar error in ZDoom which got resolved on it's own, and there the host got disconnected, which isn't the case here.
I wasn't sure whether to post this here or in the ZDoom forum since it happen in GZDoom to me I post it here first. Though it may be a ZDoom related issue.
Kind regards,
Jan
Hello, following error happened to me.
If I host a game with port 10666, which is also open to the internet I keep receiving the following error message: "Net decompression failed (zlib error data error)" if another player is connected. It doesn't matter if that player connects via LAN or from outside via the internet IP. The game seems to work normally though, beside that re-appearing error message.
I tested with the Port 80, and the error is gone. Both ports are open in my router settings, so I doubt it is something with my system.
I also tried port 10667, which works fine.
I already tried to find this error via google, but 2010 there was only a similar error in ZDoom which got resolved on it's own, and there the host got disconnected, which isn't the case here.
I wasn't sure whether to post this here or in the ZDoom forum since it happen in GZDoom to me I post it here first. Though it may be a ZDoom related issue.
Kind regards,
Jan