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GZDoom 1.8 crash

Posted: Sat Feb 01, 2014 18:01
by barthess
Hi.
My system is Gentoo Linux x86_64
Firstly I have playing Doom using wine-1.7.11 and downloaded precompiled *.exe (v. 1.8.02)
Doom and Doom2 was completed successfully but when I tried to play Plutonia Experiments
than GZDoom crashes on map03 (Aztec). Crash report and zdoom.ini attached to this message.

Later I have grabbed 1.8.4 sources from github and build native linux version with debug
profile - GZDoom crashes at the same place. Here is backtrace obtained from gdb.
Spoiler:

Used WADs you can see in crashreport. I can provide links for all of them if you want.
Also I have attached save file. To reproduce bug you just have to go to the top of stairs.

Re: GZDoom 1.8 crash

Posted: Sun Feb 02, 2014 13:05
by barthess
Engine crashes with the same backatrace when I play TNT too. Looks like problem in DHTP because it fixed after deleting this pack. What additional info I can provide you?

Re: GZDoom 1.8 crash

Posted: Sun Feb 02, 2014 22:59
by Graf Zahl
Give me a link to the version of the DHTP you used. I already figured out that it apparently contains some broken texture but I haven't found time yet to get a download for it.

Re: GZDoom 1.8 crash

Posted: Mon Feb 03, 2014 7:55
by barthess
Graf Zahl wrote:Give me a link to the version of the DHTP you used
I use this one:
http://freelanzer.com/doomtextures/zdoo ... 130802.pk3

Should I send bug report to DHTP author?

Re: GZDoom 1.8 crash

Posted: Mon Feb 03, 2014 11:35
by Graf Zahl
Let me first investigate.

Re: GZDoom 1.8 crash

Posted: Thu May 08, 2014 11:02
by Graf Zahl
Sorry for the delay. The savegame doesn't work because it contains several add-ons.
Going to the problem spot in the map doesn't produce any crash for me.
So it got nothing to do with the texture pack. Right now I'm unable to track this down.