GZDoom textures crash.
Posted: Sat May 03, 2014 6:08
Hi!
Has anyone encoutered following error during gameplay, it occurs entering certain areas of the map (crossing linedef or opening doors etc.)
and then the engine renders off all graphics, sprites and leaves the 3d construct of the map, with various color of stripes.
This error has occured to me in "The Refinery" and "Ultimate Torment and torture" and some other various pk.3 and wad files..
I have tried to bypass the problem by restarting the game, even noclipping, nothing helps.
Also noticed when using noclip to look through the map, the sectors are mirrored upside down and look correct below, where they should be.
And here is a screenshot what happens.
Has anyone encoutered following error during gameplay, it occurs entering certain areas of the map (crossing linedef or opening doors etc.)
and then the engine renders off all graphics, sprites and leaves the 3d construct of the map, with various color of stripes.
This error has occured to me in "The Refinery" and "Ultimate Torment and torture" and some other various pk.3 and wad files..
I have tried to bypass the problem by restarting the game, even noclipping, nothing helps.
Also noticed when using noclip to look through the map, the sectors are mirrored upside down and look correct below, where they should be.
And here is a screenshot what happens.