Unable to build latest GZDoom
Posted: Sat May 31, 2014 21:02
I'm attempting to build this commit, but I am getting errors (most likely caused by the recent changes to read more than 8 characters in certain lumps):
There are more errors that are similar, but they are all within only two files: gl_texture.cpp and gl_skyboxtexture.cpp.
Code: Select all
Line 606 Error 1 error C2664: 'void *memset(void *,int,size_t)' : cannot convert argument 1 from 'FString' to 'void *'