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Unable to build latest GZDoom

Posted: Sat May 31, 2014 21:02
by jpalomo
I'm attempting to build this commit, but I am getting errors (most likely caused by the recent changes to read more than 8 characters in certain lumps):

Code: Select all

Line 606 Error	1	error C2664: 'void *memset(void *,int,size_t)' : cannot convert argument 1 from 'FString' to 'void *'
There are more errors that are similar, but they are all within only two files: gl_texture.cpp and gl_skyboxtexture.cpp.

Re: Unable to build latest GZDoom

Posted: Sun Jun 01, 2014 20:17
by jpalomo
Just checked the log for the past day and it seems everything was fixed. I am now able to build GZDoom. This can be closed as fixed.