Something to do with Dynamic lights
Posted: Sat Oct 29, 2005 21:37
I've created a DECORATE object, a torch that hangs from a wall, as normal. Then after that I added:
[spoiler]flickerlight2 FLICKER2
{
color 1.0 1.0 1.0
size 96
secondarysize 192
interval 3
offset 0 0 0
}
object DungeonTorch
{
frame WTRH { light FLICKER2 }
}[/spoiler]
But GZdoom crashes with
Script error, "DECORATE" line 13:
Unknown game type FLICKER2
Line 13 is where "flickerlight2 FLICKER2" is, nothing else.
I'm guessing that information might have to go somewhere either than DECORATE? If not, what's wrong with this? I can't find anything other than this in the coumentation thread.
[spoiler]flickerlight2 FLICKER2
{
color 1.0 1.0 1.0
size 96
secondarysize 192
interval 3
offset 0 0 0
}
object DungeonTorch
{
frame WTRH { light FLICKER2 }
}[/spoiler]
But GZdoom crashes with
Script error, "DECORATE" line 13:
Unknown game type FLICKER2
Line 13 is where "flickerlight2 FLICKER2" is, nothing else.
I'm guessing that information might have to go somewhere either than DECORATE? If not, what's wrong with this? I can't find anything other than this in the coumentation thread.