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THEY'VE ARRIVED....

Posted: Wed Apr 22, 2015 6:04
by AstroCreep
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Re: THEY'VE ARRIVED....

Posted: Sat Apr 25, 2015 23:06
by AstroCreep
COMING SOONER THAN LATER!

WITH LASERS!

and on a side note

HERE'S SOME SCARY FEMALE NAZI GUARDS!
(I'd hit)
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Re: THEY'VE ARRIVED....

Posted: Sun Apr 26, 2015 20:20
by Blzut3
Tags work for me:
Edit: Removed example since it's taken care of now.

Re: THEY'VE ARRIVED....

Posted: Sun Apr 26, 2015 20:23
by AstroCreep
Hmmm wonder what I did wrong

Re: THEY'VE ARRIVED....

Posted: Sun Apr 26, 2015 22:26
by Enjay
Youtube tags should look like this:

Code: Select all

[youtube]mwDoe9mtmUg[/youtube]
With this result:
Edit by Blzut3: Taken care of now.

Re: THEY'VE ARRIVED....

Posted: Mon Apr 27, 2015 2:39
by AstroCreep
Fixed. We should prob delete all these doubles lol

Re: THEY'VE ARRIVED....

Posted: Mon Apr 27, 2015 13:02
by Gez
It'd be interesting if you had to use different weapons. Throwing non-lethal food pellets at animals to make them sleep, and using lethal weapons against the invaders to kill them. With penalties if you get it wrong and kill an animal or feed an alien.

Re: THEY'VE ARRIVED....

Posted: Tue Apr 28, 2015 2:28
by AstroCreep
That it would be, but I am still an amateur to this decorate stuff lol. So instead, I'm going to explain it away with the animal feed being corrosive to the aliens and the laser rifle having a nifty "stun" setting

Re: THEY'VE ARRIVED....

Posted: Tue Apr 28, 2015 2:33
by Blzut3
It's OK, ECWolf isn't yet capable of that any way. (Really need to get around to adding damage type support. It has been high on the to-do list for awhile now, but not high enough apparently.)

Re: THEY'VE ARRIVED....

Posted: Mon May 18, 2015 16:26
by AstroCreep
I'm not gonna lie, I can't wait for that feature. Burning death frames or GTFO

Re: THEY'VE ARRIVED....

Posted: Tue Jun 02, 2015 7:58
by AstroCreep
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Seems like the only way to destroy it is from within...

Screenshota from 1st boss level

Re: THEY'VE ARRIVED....

Posted: Sun Jun 28, 2015 11:00
by OtterSlinger
If you don't mind me asking, how did you make maps for Super 3D Noah's Ark?

Re: THEY'VE ARRIVED....

Posted: Sun Jun 28, 2015 19:05
by AstroCreep
The same way you would with Wolf. Most wolf editors also have support for Corridor 7, Blake Stone, S3DNA, and so on. I prefer WDC.

Re: THEY'VE ARRIVED....

Posted: Mon Apr 04, 2016 4:23
by AstroCreep
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#fearthebloboid