Suggestion: Add some arguments to function..
Posted: Wed Aug 26, 2015 5:34
I have some suggestions:
Add some arguments to DropInventory function, for example DropInventory(str ItemName, int AmountDrop), so it will be possible to define how many items should we drop, very useful imho
Also DropItem function always drop things in player's coordinates, so player picking it up instantly after drop, so what are the benefits of the drop function in this case ???
It would be nice to add new arguments to the function DropItem(int TID, str ItemDrop, int Amount, int Chance, int DistanceDrop or int X_Drop, int Y_Drop, int ZDropHeight);? This would solve the problem.
Also Drop state doesn't work in CustomInventory class, it will be very good to fix it
Add some arguments to DropInventory function, for example DropInventory(str ItemName, int AmountDrop), so it will be possible to define how many items should we drop, very useful imho
Also DropItem function always drop things in player's coordinates, so player picking it up instantly after drop, so what are the benefits of the drop function in this case ???
It would be nice to add new arguments to the function DropItem(int TID, str ItemDrop, int Amount, int Chance, int DistanceDrop or int X_Drop, int Y_Drop, int ZDropHeight);? This would solve the problem.
Also Drop state doesn't work in CustomInventory class, it will be very good to fix it