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Re: GZDoom 2.1.0 and 1.9.0 released

Posted: Sat Feb 13, 2016 12:51
by l_johan_k
It works! :)
Thanks!

Re: GZDoom 2.1.0 and 1.9.0 released

Posted: Sun Feb 14, 2016 10:43
by Gez
Crash-related posts were moved here.

Re: GZDoom 2.1.0 and 1.9.0 released

Posted: Sat Feb 20, 2016 22:16
by enio.revotko
Thanks for your continued hard work on this amazing engine! really appreciated :D

Re: GZDoom 2.1.0 and 1.9.0 released

Posted: Mon Feb 29, 2016 6:08
by gjk-23__
With 1.9.0 The menu text and the hud is to big. Its noticeable when using alternative hud. I tried using hud_scale in console that didn't work at all.

Re: GZDoom 2.1.0 and 1.9.0 released

Posted: Mon Feb 29, 2016 11:08
by Blue Shadow
The alt HUD has its own scale option: http://zdoom.org/wiki/Alternative_HUD

Try changing that.