Re: UWMF questions
Posted: Sat Jan 13, 2018 1:59
For WDC, you need to get the wl6map.txt from ECWolf and plug it into the dialog there as it says.
For your map, the only thing you're missing is to add the skill levels to the thing:
Then you just need to put that into a wad file with 3 entries:
The first and last will be empty, you load your txt file into the TEXTMAP entry. Once you do those two things your map will load.
Now it might not be what you expect since open space is done with tile -1. Your tile 0 is a solid wall with solid color textures.
For your map, the only thing you're missing is to add the skill levels to the thing:
Code: Select all
thing
{
x = 1.5;
y = 1.5;
z = 0;
type = 1;
skill1 = true;
skill2 = true;
skill3 = true;
skill4 = true;
}
Code: Select all
MAP01
TEXTMAP
ENDMAP
Now it might not be what you expect since open space is done with tile -1. Your tile 0 is a solid wall with solid color textures.