Page 1 of 1

Multiple swinging doors?

Posted: Tue Aug 09, 2016 0:40
by Mike2nD
Hello,

New to GZDoom,

I just mastered making a swinging door :)

Is there a way with scripting or some thing else to use the one room where the void door is?

Or do I have to make a room with a Polyobj anchor in for every door?

Thanks

Re: Multiple swinging doors?

Posted: Tue Aug 09, 2016 7:28
by Graf Zahl
You have to make a separate polyobj for every single door. The linedefs are not copied to the destination, they are moved, so every door needs different ones.