Any ideas what might have caused this?
Steps to Reproduce
- Using Abandoned Misery
- Load GZDoom with the mentioned PWAD with the Doom2 IWAD
- Once it loaded, go to the console
- Using the MAP CCMD, type: MAP MAP02
- You get the same effect in MAP01, but MAP02 is less resource intensive and the framerate is tolerable.
- Notice the Sector Fade color immediately at start.
- The fade color should only take effect - outside of the buildings but not randomly 'inside' the buildings.