QZDoom - Version 1.2.0 released!
- Rachael
- Developer
- Posts: 3634
- Joined: Sat May 13, 2006 10:30
QZDoom - Version 1.2.0 released!
This version of QZDoom is based on the software rendering code from before the major refactoring, but includes all of GZDoom 2.3.0's enhancements, plus the A_M_Refire fix.
-
- Developer
- Posts: 259
- Joined: Sun Aug 07, 2011 13:36
Re: QZDoom - Version 1.2.0 released!
Last edited by _mental_ on Fri Jan 06, 2017 9:18, edited 1 time in total.
-
- Developer
- Posts: 798
- Joined: Sat Jul 23, 2016 7:53
Re: QZDoom - Version 1.2.0 released!
Thanks mental. Much appreciated. 

- Rachael
- Developer
- Posts: 3634
- Joined: Sat May 13, 2006 10:30
Re: QZDoom - Version 1.2.0 released!
Yes - Thank you.
I was going to wait until 1.2.1 before I even asked, because the goal was to see what got reported on GZDoom's 2.3.0 codebase and wait for Graf's 2.3.1 release with all the fixes before settling on a finalized version.

-
- Developer
- Posts: 259
- Joined: Sun Aug 07, 2011 13:36
Re: QZDoom - Version 1.2.0 released!
For the sake of consistency I updated release on GitHub with digitally signed macOS version.
Despite imminent point release could you please add .dmg the first post too?
Despite imminent point release could you please add .dmg the first post too?