QZDoom - Version 1.2.1 released!

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Rachael
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QZDoom - Version 1.2.1 released!

Post by Rachael » Sat Jan 07, 2017 18:27

This release includes fixes to bring it in line with GZDoom 2.3.1.

Additional fix:
  • Fixed a memory allocation error in the software renderer that was causing frame rates to tank.
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Rachael
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Re: QZDoom - Version 1.2.1 released!

Post by Rachael » Sat Jan 07, 2017 18:31

Accidentally re-uploaded 1.2.0. The 1.2.1 archives are now in place. Sorry about that. >_>
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Enjay
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Re: QZDoom - Version 1.2.1 released!

Post by Enjay » Sat Jan 07, 2017 18:39

Thank you for this. It's particularly interesting to watch this port grow as it supports more and more GZDoom features but in a more traditional looking environment.

Do you know that your ini is in the 64bit 7z?

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Rachael
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Re: QZDoom - Version 1.2.1 released!

Post by Rachael » Sat Jan 07, 2017 18:49

... that must've happened when I ran it from microsoft visual studio. oops. >_> I'll remove it, thank you. Third time's a charm, eh? >_>
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Re: QZDoom - Version 1.2.1 released!

Post by _mental_ » Sun Jan 08, 2017 9:52

macOS version is available too.

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