Page 1 of 1

[0.9.17] thing_spawn on top of multiple stories

Posted: Tue Nov 15, 2005 22:31
by justin023
When I try to thing_spawn an enemy in a sector with more than one 3d floor it doesn't work. When i move the teleport things to a sector with only one 3d floor it works. thing_projectile(gravity) does not seem to be affected by this.

Posted: Tue Nov 15, 2005 22:53
by Graf Zahl
For non-missile objects that shouldn't make a difference. They are checked the same way after being spawned. Are you sure they would fit where you place them? The code is extremely pedantic. Even if an object is minimally obstructed it won't spawn.

Posted: Wed Nov 16, 2005 22:16
by justin023
I just noticed that to make it appear in the area w/multiple floors, the destination's height has be higher than it should be. In the area w/one floor the destination's height is what it should be. The destination has to be higher in the area w/ multiple floors but I don't see why because both sectors are the same height and their highest floors are the same height also.

Posted: Sat Jan 07, 2006 16:49
by Graf Zahl
I'm sorry, I need more information and if possible a small demo map that shows the problem.