GZDoom

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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  • [CODEPTR]
    by Jive »
    5 Replies
    990 Views
    Last post by Jive
  • Png partial-transparency does not work
    by kinkyfriend85 »
    21 Replies
    2640 Views
    Last post by kinkyfriend85
  • Another 3D slope question
    by NeoHippo »
    5 Replies
    972 Views
    Last post by NeoHippo
  • Texture looks odd...
    by Deathlike2 »
    1 Replies
    606 Views
    Last post by NeoHippo
  • Thief - The trail of the Arch-Heretic
    by Enjay »
    58 Replies
    6467 Views
    Last post by Graf Zahl
  • Getting JDUI (and related packs) to work with GZDoom?
    by Deathlike2 »
    2 Replies
    1005 Views
    Last post by Graf Zahl
  • way to warp sprites?
    by BlazingPhoenix »
    5 Replies
    1001 Views
    Last post by Enjay
  • Weapons
    by RazTK »
    0 Replies
    427 Views
    Last post by RazTK
  • GzDoom Problems
    by AlysiumX »
    1 Replies
    582 Views
    Last post by AlysiumX
  • Skyboxes
    by Alter »
    1 Replies
    564 Views
    Last post by Syfo-Dyas
  • 9083 - sector light What does it do?
    by Enjay »
    8 Replies
    1632 Views
    Last post by timmie
  • Curing DOOM Guy of Midget-titus
    by Syfo-Dyas »
    7 Replies
    1320 Views
    Last post by Syfo-Dyas
  • SeekerMissile Problem
    by fiend-o-hell »
    1 Replies
    495 Views
    Last post by fiend-o-hell
  • quick question-- sprite size limit?
    by fiend-o-hell »
    3 Replies
    817 Views
    Last post by fiend-o-hell
  • Colouring 3D floor water - how?
    by Enjay »
    6 Replies
    1129 Views
    Last post by Enjay
  • Thing_ProjectileIntercept
    by chopkinsca »
    0 Replies
    466 Views
    Last post by chopkinsca
  • [Help] Slade and Gzdoom don't like each other
    by Paul »
    7 Replies
    1145 Views
    Last post by SlayeR
  • Discussion split off from the documentation thread
    by BlazingPhoenix »
    22 Replies
    2603 Views
    Last post by BlazingPhoenix
  • Clean up documentation thread
    by Nash »
    4 Replies
    695 Views
    Last post by TheDarkArchon
  • Different Dynamic Lights
    by Tormentor667 »
    3 Replies
    691 Views
    Last post by Tormentor667
  • Concerning Sector Lights
    by Tormentor667 »
    7 Replies
    1007 Views
    Last post by Tormentor667
  • How do I do this?
    by Eriance »
    4 Replies
    810 Views
    Last post by Alter
  • Is it possible to...
    by Jimmy »
    14 Replies
    1782 Views
    Last post by DoomGuy
  • arg5 for 3D floor
    by NeoHippo »
    7 Replies
    1018 Views
    Last post by BlazingPhoenix
  • Skybox virgin
    by Syfo-Dyas »
    6 Replies
    927 Views
    Last post by Syfo-Dyas
  • Polyobjs
    by Syfo-Dyas »
    8 Replies
    1016 Views
    Last post by Syfo-Dyas
  • Haze Affecting 360° Skybox
    by Tormentor667 »
    8 Replies
    947 Views
    Last post by Tormentor667
  • remapping model height?
    by BlazingPhoenix »
    4 Replies
    677 Views
    Last post by Paul
  • A bit of a 3D problem
    by NeoHippo »
    3 Replies
    671 Views
    Last post by NeoHippo
  • Sorry, more n00bie stuffage
    by Jimmy »
    2 Replies
    496 Views
    Last post by Jimmy

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