[fixed] Strife console crash

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Moderator: Graf Zahl

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Deathlike2
Posts: 233
Joined: Sat Oct 29, 2005 0:40

[fixed] Strife console crash

Post by Deathlike2 »

Using the "Kill Monsters" console command in Map03 (Front Base) and Map10 (New Front Base) causes GZDoom to viciously crash. (It's worse in Map03).

I'm guessing that making Macil invulnerable in Map03 is part of it.. but for Map10, I don't understand why that is happening.

The only known change to that map is Macil (being immune to Sigil1).

Edit: Map12 is also affected... why? I have no idea. Perhaps it's the Oracle or the holograms?...
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Graf Zahl
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Post by Graf Zahl »

You guessed everything right. The code endlessly loops until all monsters are dead - and those can't be killed that easily.
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