[partially fixed]Skyboxes and fake contrast

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Nash
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[partially fixed]Skyboxes and fake contrast

Post by Nash »

Image

This screenshot was taken from the one of the skybox wads posted here awhile ago.

The skybox is setup inside the map itself; not through the other method (forgot which).

However, upon checking the maps, all the skybox sectors have 255 light values.

Perhaps the fake contrast code should make exceptions for skyboxes?
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Graf Zahl
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Post by Graf Zahl »

I disabled fake contrast for light level 255 but that's all I can do. The 'evenlighting' MAPINFO option is there for a reason and this style of skybox is obsolete anyway.
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Tormentor667
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Post by Tormentor667 »

One can simply fix that within the map itself if you rotate the sector of the skybox with 45 degrees!
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Graf Zahl
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Post by Graf Zahl »

Or by using native Quake2 style skybox support.
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