[closed] Some wierd crashes

Bugs that have been resolved.

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Graf Zahl
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Post by Graf Zahl »

Enjay wrote:Zdoom doesn't (yet?)

The zip code is already in the SVN repository. The next version will have Zip support.
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Eriance
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Post by Eriance »

It's not gonna cause the game to be slowed down because it's loading a zip file is it?
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Graf Zahl
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Post by Graf Zahl »

No. The zip decompressor is fast enough for real time decompression. Quake 3 and Doom 4's engines also use zips and they have considerably more data.
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Post by Eriance »

Graf Zahl wrote:No. The zip decompressor is fast enough for real time decompression. Quake 3 and Doom 4's engines also use zips and they have considerably more data.
Ah yeah. Forgot that Quake 3's PK3 files is just a renamed version of the zip file.
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Post by Phobus »

@Graf: Are you sure you don't mean Doom 3 and Quake 4?
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Post by Graf Zahl »

I meant Quake 3 and Doom 3. I must have mistyped...
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Post by Eriance »

Graf Zahl wrote:I meant Quake 3 and Doom 3. I must have mistyped...


I pretty much assumed you meant that.
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Post by Phobus »

I, however, didn't and that's why I asked :P
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Post by Eriance »

Phobus wrote:I, however, didn't and that's why I asked :P
If they ever do make a doom 4, it better ont be a piece of crap that doom 3 was. Loved the graphics and concepts...hated the half-life on steroids.
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Post by Graf Zahl »

2+3 have been resolved
1 is strange but it isn't the first command line error reported by you so I have to suspect a problem at your end.
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