TileTexture(lineid)
Moderator: Graf Zahl
- Cutmanmike
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TileTexture(lineid)
... So i'll suggest it here.
Since it's impossible to tile textures on the middle texture, why not have this little feature? Simply put, it'll just wrap/tile the middle texture like it would on any regular wall.
Since it's impossible to tile textures on the middle texture, why not have this little feature? Simply put, it'll just wrap/tile the middle texture like it would on any regular wall.
- Graf Zahl
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- Graf Zahl
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- Cutmanmike
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- Graf Zahl
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- Tormentor667
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This is one of the most important features that I am waiting for since I have started to work with ZDoom. It was always a pain in the arse when I had to place lines over lines to make it look good or at last lines 1pixel next to other lines with different offsets! I don't want to hack anymore in TNT4 

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