
http://home.arcor.de/tormentor667/test2.zip
In the left room, the path nodes and Thing_SetGoal parts are assigned to the thing by Script, in the right room, they are directly assigned to the thing with the special. In the right room it works fine, but in the left room it doesn't (and so it doesn't in Stronghold what's pretty bad

So the problem is obvious: The fourth argument set to 1 only works if the special is directly assigned to a monster, but doesn't work if done via script (so in Stronghold it doesn't work
