[fixed]neodoom bug?

Bugs that have been resolved.

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JpnDoomer
Posts: 2
Joined: Wed May 24, 2006 9:58

[fixed]neodoom bug?

Post by JpnDoomer »

Although written also by ZDoom Forum, AutoDetectMine etc. does not function as playing neodoom by GZDoom1.0.10. Moreover, ammunition is not taken at the time of grades shot. Mr. Daniel was said for a problem to be in the source ports side. Since it is wad which should play just this wad by GZdoom, not moving normally is regrettable.

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