Bugfix release possible?

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Moderator: Graf Zahl

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Nash
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Bugfix release possible?

Post by Nash »

Hey Graf, not meaning to pressure you or anything, but would it be possible to upload a quick bugfix release that addresses that one bug related to assigning player TIDs in ENTER scripts?

Just wondering.
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Nash
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Post by Nash »

Okay, at least a rough idea of when will the fixed version be out?

Not being able to properly assign player TIDs in ENTER scripts is really getting on my nerves.

My mod is completly broken with this behaviour.
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Post by Graf Zahl »

First I have to fix the issues caused by the new nodebuilding code. Some of the render hack code doesn't work anymore and I have to adjust it to the new ZDBSP code.
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solarsnowfall
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Post by solarsnowfall »

What's wrong with assigning players tids?
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Post by Graf Zahl »

It didn't work in 1.0.10 due to a bug.
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Post by solarsnowfall »

Hrm, I've been working on a rather complex set of utility scripts that hinge upon assigning the player a tid, and they seem to have worked fine while testing on .10.
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Post by Graf Zahl »

*seem* being the operative term. The error only showed after a map transition.
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