ImplosionRadius + ImplosionDamage + A_Implode

Moderator: Graf Zahl

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Eriance
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ImplosionRadius + ImplosionDamage + A_Implode

Post by Eriance »

Self explanantory. Make a revered version of the Explosiion flags for Decorate; pulling the affected towards the center of the calling actor. The farthest away gets pulled less while the actor closest gets pulled faster. The damage should work just the same as Explosion damage; farthre = less damage, closer = more.

THis would be idea for some Blackhole-like weapon. I'm sure someone would like to make that Dark Matter Gun from Quake 4. :D
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Snarboo
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Post by Snarboo »

I remember suggesting the exact same thing to the EDGE team. Never got a response, though.
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Tormentor667
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Post by Tormentor667 »

Good idea, you could make a black hole weapon with this :)
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Eriance
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Post by Eriance »

Tormentor667 wrote:Good idea, you could make a black hole weapon with this :)
Excactly what I'm planning to do :D
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Epoch
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Post by Epoch »

I can already envision a version of the Demon that sucks in its enemies to bring them into melee range... :twisted:

I hope this is implemented.
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Graf Zahl
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Post by Graf Zahl »

Since a similar thread is now at zdoom.org this can go away.

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