[fixed][0.9.4] Missing thing in Hi-Tech Hell

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
TheDarkArchon
Posts: 1000
Joined: Wed Jul 06, 2005 11:58
Location: What's that fucking smell
Contact:

[fixed][0.9.4] Missing thing in Hi-Tech Hell

Post by TheDarkArchon »

When I run Hi-Tech Hell, Things with DoomEdNum 5004 appear non-existant.

Also, the teleporter on MAP02 doesn't appear to work.
Last edited by TheDarkArchon on Sun Sep 11, 2005 14:26, edited 1 time in total.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Thing 5004 fixed, I have to investigate the teleporter.
User avatar
TheDarkArchon
Posts: 1000
Joined: Wed Jul 06, 2005 11:58
Location: What's that fucking smell
Contact:

Post by TheDarkArchon »

Here's the script for the teleporter.

Code: Select all

script 91
// entry teleport -91 -149
{
if (x91 == 2)
	{
	x91 = 3;
setcamera(152, 175, 140, 0);
wait(20);
teleport(31);
	startscript(115);
moveceil (20, 180, 2);
wait(150);
clearcamera();
teleport(20);
	startscript(151);	// snds
//	startscript(164);
//	startscript(165);
//	startscript(166);
//	startscript(168);
//	startscript(169);
wait(150);
startscript(149);
	}
}
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

The teleporter works in my current version. It seems I forgot to recompile the latest change before the release. But there are some other issues with HTH that I have to resolve before the next release.
Locked

Return to “Closed Bugs”