[1.0.18] Custom Classes and Models

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J-Dub
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[1.0.18] Custom Classes and Models

Post by J-Dub »

This isn't so much a bug as it is an oddity. After setting up a custom player class to attach a model to I noticed that the model has to finish it's spawn state animation before it can enter the see state animation and vice-versa. I made a demo .zip of this which is available here.
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Graf Zahl
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Post by Graf Zahl »

Since most of the player animation stuff is subject to reorganization I'll close this for now. I'm aware of the issue but it's not an isolated thing.
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