Mark coloured doors in the automap
Moderator: Graf Zahl
- Induna
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Mark coloured doors in the automap
It makes life a lot eaiser when playing large complex maps. In jDoom this is alreay done. Just mark the doors with a highlighted blue/red/gold line on the automap.
- Enjay
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- Zeg-Vok
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- Enjay
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- Graf Zahl
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- Enjay
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- Enjay
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Well, it stems from a time when I was using only the Doom palette. There aren't all that many colour ranges available. Generic "white" or "black/dark grey" wasn't suitable and the (limited) pink/magenta range was there, but different enough to other colours to allow it to be distinguished easily. It also meant I could keep the keys in kind-of logical groups
yellow card + yellow Skull = yellow card + orange card
blue card + blue Skull = blue card + green card
red card + red Skull = red card + pink card

yellow card + yellow Skull = yellow card + orange card
blue card + blue Skull = blue card + green card
red card + red Skull = red card + pink card
