[not a real bug]Horizons
Moderator: Graf Zahl
- Cutmanmike
- Posts: 482
- Joined: Sat Sep 03, 2005 23:34
[not a real bug]Horizons
I'm guessing this is a feature but.... Why is line horizon making a strange wall effect now?
- Graf Zahl
- GZDoom Developer
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- Cutmanmike
- Posts: 482
- Joined: Sat Sep 03, 2005 23:34
Heh sorry, I was at work and running around like a madman.
From this high ledge, you can see in the distance a "wall" being made up.
From this high ledge, you can see in the distance a "wall" being made up.
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- Graf Zahl
- GZDoom Developer
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Don't use horizons with such high ledges. I simply can't draw into infinity and have to stop at a certain distance before lighting inaccuracies manifest themselves. At that cutoff distance I have to fill the area between the true horizon and the floor with something - and that is the wall you see. The horizon is a software render hack that is impossible to recreate fully in hardware.
As long as you work with reasonable height differences this effect won't show.
As long as you work with reasonable height differences this effect won't show.