I wanted to test out adding some new flats to a WAD file but have some questions. When adding flats, do you have to replace existing flats from Doom/Doom II, etc, or can you create entirely new ones with new names? I followed the instructions in XWE and put in the flat into a new wad. From the instructions is seemed like you could just put in a new flat with any name, as long as it's inbetween FF_Start and FF_End. I ran Doom Builder and added the wad with the new flat. I was able to use it in the editor, and it showed the flat in 3D editing mode, however when I run the game the floor is all distorted. Can anyone help me out with this?
I just tired this again, but named the flat the same as an in-game flat, still the graphics are distorted. What am I doing wrong?
new flats added to WAD are distorted in game
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