Alternative view bobbing

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wildweasel
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Alternative view bobbing

Post by wildweasel »

Could an alternative (optional) view-bobbing style be implemented, similar to the style used in Outlaws (i.e. less intense up and down view motion, overhanded weapon motion, and bobbing speed that is proportional depending on how fast the player is moving)?

I suppose that Quake 3 would also serve as a good frame of reference for this new bobbing style, though obviously without the view banking and pitching.

If you need me to capture a video of this, I will be able to as soon as I can procure a copy of the game again.
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Eriance
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Post by Eriance »

This would be useful. A decoratable weapon bobbing amount would also help, Like the one in EDGE.
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Blade Nightflame
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Post by Blade Nightflame »

Eriance wrote:This would be useful. A decoratable weapon bobbing amount would also help, Like the one in EDGE.
Yeah, I doubt you could bob a minigun as much. ;)
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wildweasel
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Post by wildweasel »

As many times as I have brought this up in the past, I still have not received a straight answer regarding this feature (or what Eriance suggested, being able to control the weapon bobbing/swaying amount via Decorate). Are there any plans to do something like this, at all? I don't care if you're brutally honest, as long as i get an answer.
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Graf Zahl
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Post by Graf Zahl »

I don't have time to think about stuff like this right now so I won't dismiss it. But the chances are slim that this will ever be done.
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wildweasel
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Post by wildweasel »

Thank you.
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