[fixed]Hi Tech Hell 2 saves ...

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Moderator: Graf Zahl

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that_guy
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Joined: Sat Sep 17, 2005 17:00

[fixed]Hi Tech Hell 2 saves ...

Post by that_guy »

On map02 if I get killed and use a save (so far got killed after microwave chamber malfunction by the chaingunner) then I get a 'Invalid map object for camera' error when I hit the switch outside the base (this runs the cutscene where the teleporter is activated). Have to start the game over to get the switch to function properly.

Also, picking up green armor freezes GZDoom; have to shutdown from Windows Task Manager if you can get it to pullup on top of game screen :(
Planky
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Joined: Sun Sep 04, 2005 8:41

Post by Planky »

I don't think Graf has implemented Legacy's camera system, which might explain the error (A few of my wads with cameras bring up the same errors).
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Graf Zahl
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Post by Graf Zahl »

The camera system had to be completely rewritten because what FS is doing is completely incompatible with ZDoom. It has to be tested thoroughly before it can be considered stable.
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Graf Zahl
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Post by Graf Zahl »

Fixed. I forgot to save the array of spawned things which FS needs to reference the things in the map.
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