"Do you really want to disable/enable OpenGL?"

Moderator: Graf Zahl

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Vaecrius
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"Do you really want to disable/enable OpenGL?"

Post by Vaecrius »

It's really easy to hit this option by mistake and once you hit it you have to restart or go into the ini to change it back.
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Nash
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Post by Nash »

If you hit this by mistake, you can undo it without quitting GZDoom by opening the console and typing:

gl_nogl 0
Vaecrius
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Post by Vaecrius »

Ah, right, thanks.

The interface still seems sorta... incomplete as it is, though.
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Graf Zahl
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Post by Graf Zahl »

The menu interface is definitely lacking but I really don't feel like changing that. It's not the easiest code to change and the benefit is too small for the required work.
MasterOFDeath
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Post by MasterOFDeath »

One thing I'd like to see is the ability to at least use the mouse in the menu. If I could just click stuff instead of having to hold the down arrow that would make everything much easier.
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Nash
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Post by Nash »

You'll have to ask Randy for that. It's something that needs to be done with ZDoom.
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Graf Zahl
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Post by Graf Zahl »

MasterOFDeath wrote:One thing I'd like to see is the ability to at least use the mouse in the menu. If I could just click stuff instead of having to hold the down arrow that would make everything much easier.

See my comments in the respective thread in the ZDoom forum. Like this suggestion it would necessitate completely new menu code and that I consider a waste of time.
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Cutmanmike
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Post by Cutmanmike »

The only nag I have with the menu is the gameplay options being so damn long.
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