terrains bug
Moderator: Graf Zahl
-
- Posts: 5
- Joined: Sun Sep 25, 2005 12:06
terrains bug
there seems to be some bugs surrounding the terrains.lmp in gzdoom. if i load it it causes a crash. it kinda works if i have it autoload in the config file but it only makes teh sounds if you jump or fall from a few feet. just a small drop causes no sound like it does in zdoom. same with splash3.wad
- Enjay
- Developer
- Posts: 4748
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: terrains bug
donjose wrote: but it only makes teh sounds if you jump or fall from a few feet. just a small drop causes no sound like it does in zdoom. same with splash3.wad
That was a deliberate change. Otherwise you'd hear constant splashing from monsters going in and out of nukage so I only splash when the falling speed is not very small.
The crash must come from elsewhere. Aside from a few adjustments for 3D-floors the terrain code is the same as ZDoom's. Can you post the lump that causes the crash?
-
- Posts: 5
- Joined: Sun Sep 25, 2005 12:06
it was the terrains lmp from the terrain wad. while i was on internet i tried it on my other computer which doesnt have any autoload files and it worked fine so it just must of been a conflict between wads. ill post lmp anyways and attach it so as not to post a whole page. sorry to have been a waste of time
- Attachments
-
- terrain lump.rar
- (1.25 KiB) Downloaded 100 times