[1.0.26] Model interpolation is weird when paused/frozen

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[1.0.26] Model interpolation is weird when paused/frozen

Post by Nash »

When you pause the game with the Pause button on your keyboard, or you use ]freeze, the model looks weird.

Here's a quick link for you if you want to see it for yourself:

http://basementnet.dyndns.org/ryan/Files/gunner.zip

(The problem is not limited to the above file only; it happens for all GZDoom WADs with models)

The model freezes properly when the Esc. menu is open though.

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