
Basically, there are dummy sectors containing various monsters (imps, demons, cacos, plus the DECORATE bloodfiends and guardian cubes -- I've put a blue border around them on the pic) that are behind this Line_Horizon wall. And they are rendered, even though they shouldn't be.

Depending on the player's view pitch and height, their rendering is toggled on or off. The higher we are, the higher we look, the more likely the glitch will be there.