The WAD sinedie (which just got a caco award) is in a zip and there is a pathname in the zip (\sinedie - IIRC). If you load the Zip in Zdoom 2.1.7, the levels load but they don't in GZdoom.
I think not loading WADs from anything other than certain reserved name directories is intended (?) so it probably isn't a bug, but I noticed the difference between the two ports so I just thought I'd mention it.
1.0.29 Sinedie won't load from zip in GZdoom, does in ZDoom
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