Fadeto weirdness

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Moderator: Graf Zahl

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Cutmanmike
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Fadeto weirdness

Post by Cutmanmike »

This wasn't happening before I updated my GZDoom (to the latest on the front page, not the SVN(Which I quickly removed because it currently buggers up textures)) but now it is. I have no idea what's causing it.

http://www.cutstuff.net/pub/doomwads/golembattle.zip

Try this wad. After the Golem appears, fight him for about a minute and the screen goes completely white. The ACS has fadeto in it but it shouldn't be happening after the monster is spawned should it? The map is EXTREMELY simple so don't worry about finding out what does what.
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Cutmanmike
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Post by Cutmanmike »

Seems to be happening on ZDoom too so i'll move it over to there.
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Graf Zahl
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Post by Graf Zahl »

fixed
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Cutmanmike
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Post by Cutmanmike »

This, and the insane texture stretching bug which I also believe is fixed, is stopping me from releasing ZPortal. Could we expect to see a release soon Graf? If you ask me that fade bug really needs a hotfix.
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Graf Zahl
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Post by Graf Zahl »

I'll see to it this week.
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Cutmanmike
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Post by Cutmanmike »

Thanks :)
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Cutmanmike
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Post by Cutmanmike »

It's been a week :wink: Don't suppose you could give me a date you're sure you can get it done? [/tryingnottonag] :P
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