I am just resuming work on some of my pwads, and I came across a couple of problems.
1. bridge1a.wad
when starting up the sloped bridge, I fall through the bridge
2. helix_dw.wad
when crossing the lowest pad, I am stopped in my track
Up to R70 the above problems do not occur
[versions above R70] 3D Floor problem
Moderator: Graf Zahl
- NeoHippo
- Posts: 408
- Joined: Tue Sep 13, 2005 0:47
- Location: British Columbia Canada
[versions above R70] 3D Floor problem
TAtL, tU, aE
- Enjay
- Developer
- Posts: 4748
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: [versions above R70] 3D Floor problem
I can't check this ATM but is it an "instant fall"? ie you suddenly and instantly end up on the ground below with no obvious fall-time? If so, I noticed something quite similar last night but I just thought it was something to do with the way the map was set up.NeoHippo wrote: 1. bridge1a.wad
when starting up the sloped bridge, I fall through the bridge
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- NeoHippo
- Posts: 408
- Joined: Tue Sep 13, 2005 0:47
- Location: British Columbia Canada
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: