Whenever I run GZDoom in OpenGL mode (which is 99% of the time), it starts in the secondary display, rather than the primary. If I start GZDoom in software mode (or indeed any other fullscreen app, including ZDoom), it starts in the primary display, as it should.
In case it's relevant, here are my system specs:
CPU: AMD Phenom 9950
Motherboard: ASUS Crosshair II Formula
RAM: 2x 2GB
GPU: NVidia GTX280
Monitors: 1x Dell 3007WFP, 1x Dell 3008WFP
OS: Microsoft Windows Vista
It's not exactly a life or death bug (especially since my two monitors are the same and make), but I thought I'd report it anyway

(BTW dual-screen mode would be sweet!
