r163 crashes on startup when loading zpack.pk3

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
Enjay
Developer
Developer
Posts: 4748
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

r163 crashes on startup when loading zpack.pk3

Post by Enjay »

I don't know if this is of any use to you or not, but my build of r163 crashed reliably on startup when loading zpack.pk3. I played plenty of other WADs and they were OK.

Unfortunately (kind of), I assumed that r164 would also have the problem so I upgraded to it intending to make a debug build and then make a bug report, however the crash doesn't seem to happen with r164 (release or debug). I have no easy way to go back to an earlier build.

However, just in case the crash was related to the startup bug that I reported before, I thought you might want to see if it happens for you too if you still have a test version of r163 kicking around.

[edit]For what it's worth, it happens with Nash's build of r161. Here's a crash report from that build.[/edit]
User avatar
Enjay
Developer
Developer
Posts: 4748
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Post by Enjay »

Aha! TortoiseSVN allows reverting to older versions.

debug build of r163 loading zpack.pk3
Image


I realise that, with r164 not crashing, this might now be redundant but... any use?
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Yes, I fixed this yesterday. The bug was already reported at the ZDoom forum.
User avatar
Enjay
Developer
Developer
Posts: 4748
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Post by Enjay »

OK. Good to know that it has been put to bed. I hadn't noticed it being reported over at Zdoom and by the time I noticed it with GZdoom I was already running Zdoom r1183 so it didn't crash with Zdoom.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

It wasn't reported for this WAD but it crashed a lot of others, too.
Locked

Return to “Closed Bugs”