[not a bug]Odd rocket trails
Moderator: Graf Zahl
- Cutmanmike
- Posts: 482
- Joined: Sat Sep 03, 2005 23:34
[not a bug]Odd rocket trails
Prehaps a feature unseen by my eyes. It would seem that rockets now have a new trail if the hexen graphics LVAS are included. A good example to try this is running doom with njsplash.wad. Is this intended?
- TheDarkArchon
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- Graf Zahl
- GZDoom Developer
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I happen to like it. 
If it bothers you go to the console and set sv_rocketsmoke to 0. I have no idea why it is set to true by default. This really needs to have its own dedicated sprite. Then I could make it an 'official' feature. That's something I have been planning for some time but I keep forgetting about it.
But this is not a bug.

If it bothers you go to the console and set sv_rocketsmoke to 0. I have no idea why it is set to true by default. This really needs to have its own dedicated sprite. Then I could make it an 'official' feature. That's something I have been planning for some time but I keep forgetting about it.
But this is not a bug.