Another oddity i saw is that the Stronghold wave system doesn't consider DoomImp actors as part of the wave, therefore causing some problems in gameplay: you get all the other monsters killed and the monster counter goes to 0 and says "Wave complete" even if there still are a whole bunch of imps around.
I just wanted to point this out, because it seemed rather odd, and i don't know if it has already been fixed in later SVN builds...(because i haven't downloaded them yet...
